
Using some registry settings you can enable an option to use Ambient Occlusion in any scene.
The standard “Ambient Occlusion” scene can really make your models stand out a lot more and look much more realistic.
But what if you really want to use Ambient Occlusion but keep a plain white background with the kitchen scene reflections?
Here is a model using the existing ambient occlusion scene. Notice how real the shadowing is in the wheel wells, and among all the corners, nooks and crannies.
Here is the same model using the “Plain White” scene. It looks nice, and while there is a transparent floor to catch the shadows from the first directional light, you loose a lot of the “depth” in the model. The wheel wells and other areas that are in shadow just aren’t as real as they should be.
Using the downloadable registry files, you can double click the “EnableAOForAllScenes.reg”. When you restart SolidWorks, you can apply the same “Plain White” scene but now you can edit the scene and turn on a new option for “Ambient Occlusion”.
Notice that even though I have turned on Ambient Occlusion here, it has only changed slightly.
In order to get the full effect of ambient occlusion, you need a lot of ambient light, and NOT a lot of brightness from other lights. The brightness value from other directional lights, for example, will wash out and kill the ambient occlusion shadows. So by simply turning down the brightness of my 2 directional lights and turning up ambient light (the ambient light itself or the ambient value in any individual light will do) you can get the full effect of ambient occlusion now:
